top of page
LED Wall

Sean Graves, Luke Blascovich, Emma Skuban, Venkat Daita, Brandon Barber, Daniel Yates

This project is centered in programming an LED wall to display interactive art at the makerspaces within the Swanson School of Engineering.

​

Skills that were utilized included:

  • Python

  • Processing

  • Fusion 360

  • Soldering

  • Computer Vision

Overview

An ongoing effort has been made to create an LED wall in the basement of Benedum Hall for displaying interactive  art, both symbolizing the creative capabilities of the Makerspace and serving as an outlet for students to practice applied coding. The group was tasked with greatly expanding the possibilities of the established LED technology by designing new screensavers and creating   interactive displays through computer vision.

​

Goals of this project included:​

  •   Figuring out how to get computer-vision working with the wall​

  •   Prevent the wall from crashing after extensive use

  •   Improve documentation

Ideation and Coding

LEDWall_Fix2.jpg
LEDWall_Fix1.jpg
LEDWall_Lesson.jpg

The project consisted of three phases:

  1. Ideate what programs we would like to see on the wall

  2. Learn how to code in Python

  3. Write programs for screensavers, import into Processing, and run programs on wall

  4. Make Computer Vision compatible with the LED Wall and write basic programs using CV

  5. Improve documentation for next group

Testing

Many screensaver programs were written during this project. This gave us the opportunity to get familiar with writing Python code for visualizations.

A major goal of the project, making the LED Wall compatible with Computer Vision, was achieved!

Future Directions

The LED Wall was able to function continuously for 8 hours. Extending the operating time even further is an important next step. Additionally, becoming more knowledgeable and comfortable with writing CV code will allow us to write more complex and interactive programs.

©2021 by Sean Graves

bottom of page